Detections

By
micartey

Combat

Prefix Description
KillAura Some attack patterns that are normally only possible through KillAura usage
Heuristics Some attack patterns that are abnoraml (statistically)
Reach Hitting an enemy more than 3 blocks away
NoSwing Hitting without arm animation
BlockHit Hitting while blocking
Hitbox Hitting the entity while not looking at them
WallAttack Hitting through solid blocks

Movement

Prefix Description
Speed Moving faster than allowed
Fly Flying
Motion Y-Position updates that are not possible
InvMove Moving with an opened inventory
NoSlowdown Not slowing down while using a bow or eating
Velocity Getting less velocity then expected
Strafe Changing directions in air
PacketPort Sending positional packets with a high distance
Jesus Pretending to be the chosen one
FastLadder Being fast on ladders
Blink Supressing movement packets

World

Prefix Description
Nofall Sending onground packets while not on ground
NoGround Don't sending onground packets while on ground
Scaffold Some block placement checks
BedFucker Additional Checks to prevent BedFucker hacks - useful for bedwars

Packet

Prefix Description
BadPacket Detect some bad and fabricated packets - NOT detecting crashers etc.
NetFrequence Detect additional sent packets caused by e.g. timer hacks
Transaction Do not disable this check as disabling this might make a majority of checks bypassable