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SensitivityProcessor - Class in me.clientastisch.controller.processor
 
SensitivityProcessor() - Constructor for class me.clientastisch.controller.processor.SensitivityProcessor
 
setShowingFlags(boolean) - Method in class me.clientastisch.controller.PlayerController
Show/Hide alerts caused by players.
setVector(Vector) - Method in class me.clientastisch.events.event.impl.player.movement.PlayerVelocityEvent
 
setVerified(boolean, PlayerController.Verify) - Method in class me.clientastisch.controller.PlayerController
Set a players verify state.
setWhitelisted(boolean) - Method in class me.clientastisch.controller.PlayerController
If a player is whitelisted, he will no longer be detected.
setWhitelisted(boolean, long) - Method in class me.clientastisch.controller.PlayerController
If a player is whitelisted, he will no longer be detected.
SOUTH - me.clientastisch.events.event.impl.player.interact.PacketBreakEvent.EnumDirection
 
SpigotSecondEvent - Class in me.clientastisch.events.event.impl.server.tick
Will be called every 1000 milliseconds
SpigotSecondEvent() - Constructor for class me.clientastisch.events.event.impl.server.tick.SpigotSecondEvent
 
SpigotTickEvent - Class in me.clientastisch.events.event.impl.server.tick
Will be called every 50 milliseconds
SpigotTickEvent() - Constructor for class me.clientastisch.events.event.impl.server.tick.SpigotTickEvent
 
START_DESTROY_BLOCK - me.clientastisch.events.event.impl.player.interact.PacketBreakEvent.EnumPlayerDigType
 
START_SNEAKING - me.clientastisch.events.event.impl.player.actions.PacketEntityActionEvent.EnumPlayerAction
 
START_SPRINTING - me.clientastisch.events.event.impl.player.actions.PacketEntityActionEvent.EnumPlayerAction
 
STOP_DESTROY_BLOCK - me.clientastisch.events.event.impl.player.interact.PacketBreakEvent.EnumPlayerDigType
 
STOP_SLEEPING - me.clientastisch.events.event.impl.player.actions.PacketEntityActionEvent.EnumPlayerAction
 
STOP_SNEAKING - me.clientastisch.events.event.impl.player.actions.PacketEntityActionEvent.EnumPlayerAction
 
STOP_SPRINTING - me.clientastisch.events.event.impl.player.actions.PacketEntityActionEvent.EnumPlayerAction
 
subscribeIncommingTraffic(Consumer<String>) - Method in class me.clientastisch.controller.PlayerTraffic
Intercept incomming tcp network traffic
subscribeOutgoingTraffic(Consumer<String>) - Method in class me.clientastisch.controller.PlayerTraffic
Intercepting outgoing tcp traffic
SWAP - me.clientastisch.events.event.impl.player.inventory.PacketInventoryClickEvent.WindowClickType
 
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